Category Archives: Xenosaga 1&2

More progress

SRW Image1Quite a bit has happened since the last update! Starting with the best, Tyria finished translating Super Robot War J’s battle text! Just a bit less than 1mb, which is over 1300 pages of text. Taking that into account, the translation progress is now at about 35%. Additionally, I made a few other hacks, so now it’s even more playable. You can play up to mission 10 without encountering any Japanese text!

And the innocent looking graphic up there took two hours of work. Animations can really screw with you. Well, at least there aren’t that many animated text segments, and I now know how to edit the sprite data easily.

There’s also lots of progress on Xenosaga 1&2. Since the translator is a bit busy right now the script translation is only progressing slowly, but that doesn’t hinder the programming aspects, does it? The VWF works now (quite a beast, but very easy), as well as dumping and inserting all types of text back into the game. There were other additional tweaks as well.

KaioShin also updated the About Page to reflect the recent developments on the site.
By the way – we’re still looking for translators for Kyuuyaku Megami Tensei (SNES), Shin Megami Tensei (GBA) and Magical Vacation (GBA). Please spread the word and point people you know who might be interested in translating in our direction.

Xenosaga is getting off the ground

Some of you may already know me, but I’m Kingcom, the one who joined during Dragon Quest Monsters. I’ve done most of the work of our current projects, and I’m proud to announce some major progresses today!

Xenosaga 1&2 - First sample screen
First and foremost, Xenosaga 1&2. We now got a competent and motivated translator for it who already started his work! We’re grateful for the help, especially since it’s such a beast to translate. On the left is a first sample screen, although still without a VWF.

The game still needs a lot of programming, both assembly and for my programs, but I’m happy to work on it, seeing as it’s a fantastic remake of two fantastic games. I will try to do the best I can for this game!

SRWJ Naming Screen

Of course, that wasn’t all for today. Next is Super Robot Wars J.
First, the translation is coming along steadily. It’s now at about 24%. And then, the hacking. I did a lot of the ugly work last weekend, and the last real gameplay relevant major hack, the naming screen, is now completed! A lot of other stuff as well, but nothing to write home about. There’s a screen for this one as well.

By the way, I also welcome dds in our group!